A Wave Simulator and Active Heave Compensation Framework
JOpenShowVar, a communication interface to Kuka robots

Tag: grasping

2020, November, 2 Filippo Sanfilippo 0

Kick-off meeting of the Erasmus+ Project AugmentedWearEdu

Title Integrating virtual and AUGMENTED reality with WEARable technology into engineering EDUcation (AugmentedWearEdu) Info Start: 01-09-2020 - End: 31-08-2022 Project Reference: 2020-1-NO01-KA203-076540 EU Grant: 243730 EUR Programme: Erasmus+ Key Action: Cooperation for innovation and the exchange of good practices Action Type: Strategic Partnerships for higher education Coordinator UNIVERSITETET I AGDER GIMLEMOEN 25 4604 KRISTIANSAND Organisatio

2015, February, 18 Filippo Sanfilippo 0

A Fully-Immersive Haptic, Audio and Visual Experience Framework

This work presents the development of an open-source low-cost framework for a fully-immersive haptic, audio and visual experience. This framework is realised by exclusively adopting commercial off-the-shelf (COTS) components and tools. In particular, vibration actuators and open-source electronics are employed in the design of a pair of novel and inexpensive haptic gloves. These gloves allow for establishing a kinaesthetic link between a human operator interacting with a computer-generated envir

Modular robotic hand with vision object recognition capability

The main idea of this project consists of developing a modular robotic hand. A camera is embedded in the hand palm. This will allow for a stereo vision distance estimation of the object to grasp using only one camera. The idea consists in taking two pictures from different point of view by moving the arm where the hand will be placed. The two photos are then used to create a stereo image in order to estimate the distance from the object to grasp.

Read More
Filippo Sanfilippo